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  • Ninja Ripper and Web Ripping
  • How to RIP / steal any websites content!

  • 30Jan/1720

    Ninja Ripper and Web Ripping

    Русский / English

    Official support page on cgig.ru/forum

    This article describes how to "rip" 3d models, shaders and textures out of the web browser (Firefox, Chrome and Opera 32/64 bit versions) using directx 9 and import ripped models/textures into 3DS Max.

    Note: The article is designed for expirienced 3ds Max users and doesn't cover detail things such as, for example, texturing objects, setting up materials, etc.

    For the conversion process, we need the following tools:

    • 3ds Max (I'm using 2009 х86) should work on versions 2009+
    • Ninja Ripper v1.6.0 (ripper itself) Author: blackninja [page]
    • GIMS Evo Importer (3ds max import script) Author: 3Doomer [page]
    • Firefox (web browser) Author: Mozila [page]
    • Chrome (web browser) Author: Google [page]
    • Opera (web browser) Author: Opera Software [page]
    • [not necessarily] ninja_importer v1.3 (3ds max script) Author: blackninja [download]
    • [not necessarily] Noesis v4+ (3d model viewer/converter) Author: Rich W. [page]
    • [not necessarily] Blender v2.49b (3d modeling software) Author: Blender Foundation [download]

    The only tested browsers is Firefox (ver. 47 and 51)Chrome (ver. 56) and Opera (ver. 43, x64). It may not work on all other browsers. Used specs: Windows 7 x64, GeForce GTX 970 (also GTX 660).

    1. run Ninja Ripper;

    2. choose Intruder Inject (for some cases you may use D3D9 wrapper mode);

    3. set path to firefox.exe (chrome.exe or opera.exe):

    Note: you should't rip in Program Files (x86) or Program Files folders because Windows may block privilege for these folders. Also you can choose Output Directory not on system drive (C:\) but on D or else.

    4. set Settings/Forced button to F4 (or any other button wich browser doesn't use) also set Forced Rip Interval (sec) to 5-10 (defaul is 3 sec). In case of Opera you might increase this interval up to 20 sec.:

    5. run browser .exe with Ninja Ripper (mode: Intruder Inject);

    6. open website and page you want to rip:

    ex.: https://sketchfab.com/models/68f2c2374a9f432b9672eb2e44d2cebd

    7. wait until webpage load completely;

    8. tap on the model view (or you may click on the model itself) and then tap F4 (Forced) to start ripping process:

    • models will be saved along with the textures. Models can be duplicated multiple times due to the type of rip (forced, on interval). Look at the window below, it's clear there's a file size pattern by which you can determine usefull files. In this case these files are in between file Mesh_000.rip and file Mesh_0028.rip:

    • search through the rip files by size for size pattern;
    • identify the file after which the group begins to repeat;
    • see image above for example. First 29 files it's a group you looking for;
    • copy first group of the files to another folder along with the textures for convenience' sake;

    9. load rip files into 3ds max with uv pair: 3-4 (with old importer only). The new - GIMS Evo - importer will load all the available UVs in to different UV channels of the model:


    10. each object consists of 2 meshes [fair for sketchfab]: main (most of the polygons - fliped for most of the time) and secondary (some randome triangles):


    • main object polygons need to be inverted;
    • sometimes UV need to be inverted;
    • is almost every time meshes are randomly placed after import into 3ds max scene but could be fit to each other with Snap tool;

    11. to rip another model you have to clear <date>_<time>_<browser_name>.exe folder first,because ripper will not create new folder and will rip into <date>_<time>_<browser_name>.exe folder again mixing models and textures with previous rip results.

    12. to import models into 3ds max read this article at section 3. Importing models into 3ds max.

    13. the final model with 3ds max shaders:

    14. list of websites with 3d models:

    • http://p3d.in/ (scale: 1, uv: 6-7)
    • https://sketchfab.com/ (scale: ?, uv: 3-4)
    • https://www.artstation.com/


    Источник: http://cgig.ru/en/2017/01/ninja-ripper-and-web-ripping-en/

    How to RIP / steal any websites content!

    Опубликовано: 13.02.2018 | Автор: Тарас

    Рейтинг статьи: 5

    Новое по теме

    Всего 6 комментариев.

    23.03.2018 Розалия:
    But today (10/11/17) I discovered that Sketchfab models are not ripped correctly anymore.  An addendum! Nowe it’s impossible to rip models from Artstation too! Why? Because if I click the arrow to load the 3d model in Firefox (last version) a message.

    06.02.2018 Измаил:
    Здравствуйте!Может ли кто ни будь пожалуйста извлечь эти модели (см.ссылки ниже)?Я просто слишком тупенькая для.

    08.02.2018 goelyalacdeepf:
    3D Models on demand. Scroll down to see more.  Scroll! Contact Mail. sketchfab@protonmail.com.

    13.03.2018 Клара:
    А с сайта sketchfab.com можно как то подобным образом, а то вышеописанный вариант не подходит?  HyliGun174 0.0 -2.0 2 марта 2017 в 11:05 #0. Из Браузеров выдирает 3д модель, особенно отлично из скетчфаба программка Ninja Ripper.

    07.02.2018 purchtraderfor68:
    Use Sketchfab to publish, share and embed interactive 3D files. Discover and download thousands of 3D models from games, cultural heritage, architecture, design and more.  Popular rip Models. View all.

    22.02.2018 siowoodte:
    Повторите попытку позже. Опубликовано: 23 мая 2016 г. Quickly download and embed interactive 3D models from Sketchfab in your Versal lessons!  How to RIP / steal any websites content!